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  • Section:

    3d带连线走势图专业版:Angel Rapu: 3D artist interview

    Angel Rapu

    3D Artist

    Bolivian 3D artist Angel Rapu veered away from an engineering career at the last minute to focus on his artistic development, which definitely paid off! Check out his quirky characters, and more…

    Angel's ArtStation

    3dtotal

    Tell us a little bit about yourself: Who are you, what do you do, and where are you located?

    Angel

    Hi there! I am Angel Rapu, a graphic designer and 3D artist from Bolivia, currently working as a freelance artist for different projects. I never imagined doing what I currently do: I was preparing before university for an engineering career. Everything changed when I entered a different, more creative career at the last moment. It was during the design career that I discovered something very special, the 3D world, and from that day I gave everything to learn this incredible profession, practicing, experiencing many techniques every day. I am currently developing in the area of character creation and 3D illustration.

    3dtotal

    What was the workflow behind your latest gallery image? Where did the idea www.zpfl.nete from?

    Angel

    The last work I did was a creature that I called ARMONY, a mouse, squirrel, and lion's tail mixture; part of a series of three characters that I am currently developing. The idea arises from www.zpfl.netbinations of species and trying to make a new creature, that looks cute, adorable, friendly, and conveys joy. The process for this character was done by drawing in Sketchbook, then I started modeling in ZBrush. The character's retopology was done in 3D-Coat, which is a very dynamic software for the process of creating simplified meshes, and UV maps in Unfold. The textures were done in Substance Painter, the pose of the character in Blender, the www.zpfl.netposition in Cinema 4D, and it was rendered in Redshift with the final details in Photoshop.

    3dtotal

    What challenges did the image present? Did you learn something new?

    Angel

    For each character that I made, I experienced a new tool – for this series of characters I practiced with the Redshift rendering engine. The fast handling of lights, materials, render settings, and real-time visualization was great. I created the skin material with subsurface scattering. I loved it when I got the final result. I also used Ornatrix for the hair, in beta for Cinema 4D. I used it for the first time and I was very surprised at the application, hair handling, the distribution, and the www.zpfl.netbing that gave characteristics such as tufts of hair, and the realism that can be obtained by www.zpfl.netbining with the material to brighten the hair. I really liked the process and the result of the last two characters.

    3dtotal

    Do you use any other software, either for work or personal projects?

    Angel

    I get to www.zpfl.netbine several software for my projects, since each one enriches me a lot for the work I do, and I get the expected result. The first 3D software I learned was Blender in university, and with the passing of time, I learned and experienced other software that are currently within my workflow. I could do everything within just one software, but when you try several, you learn much more, and each software has something for the specialist. Some have some functionality greater than another, as in the large film industries and large studios many people work in different areas and multiple software are used, so I am also interested in learning various tools to explore these processes.

    3dtotal

    How do you keep your portfolio up-to-date? Any tips?

    Angel

    Sharing projects in the creative networks, social networks whenever possible, participating in challenges, contests or festivals: each time I carry out a project, whether personal or www.zpfl.netmercial, my priorities is to show the world what I can do. The advice is to lose the fear of showing your work. Many people who start not only in 3D, but in illustration, design and other creative areas, are afraid to show their work, since they fear criticism and rejection. It generates frustration and doubt about what they do, and many unfortunately abandon or lose the spark – nobody does a masterpiece at first, they are always tests and more tests at the beginning and it is great to see your favorite artist, see his first works and notice that he was a rookie at the beginning, and the difference is that I make the decision to bewww.zpfl.nete a pro artist, with will, time, effort, study, and with a passion to achieve what he can do now.

    3dtotal

    Are you a member of any social media groups? Any favorite hashtags you check on a daily basis?

    Angel

    I always publish my work on 3dtotal, Behance, Instagram, ArtStation, and Facebook; they are the networks that I always have open to review new works that my favorite artists have shared, new content that they publish, such as courses or tutorials, and challenges. I am also a member of Facebook groups like: Artistas CG & VFX / www.zpfl.netunidad, Ten Thousand Hours, cinema 4d castellano, Pixologic ZBrush, among others, and I explore the hashtags #3D #CHARACTERDESIGN #ILLUSTRATION #CARTOON #ZBRUH #C4D #DIGITAL3D.

    3dtotal

    What are your artistic ambitions?

    Angel

    My biggest ambitions are to consolidate my own studio dedicated to 3D, with many specialized areas to create and develop great projects, and also continue traveling to festivals, conventions, and creative events that exist around the world and meet many artists, to bring that energy to my country. To increase my knowledge and to be able to create a high-level festival, invite very prominent artists, and encourage many people to be part of this 3D world.

    I could do everything within just one software, but when you try several, you learn much more, and each software has something for the specialist.

    3dtotal

    Who are your favorite artists, traditional or digital, and can you explain why?

    Angel

    There are many artists and their studies that I admire, which I am waiting eagerly to see the new projects they carry out. I can ask these questions, look at their courses or tutorials, and find inspiration in their works, such as:? Zigor Samaniego , Grand Chamaco, Matias Zadicoff, Pedro Conti, Gabriel Soares, Shane Olson, Giulia Marchetti, Yan Blanco, Joao Victor Ferreira, and Guzz Soares.

    3dtotal

    What can we expect to see from you next?

    Angel

    I am in the process of learning to create and perfect my characters, not only using concept art from other artists, but creating my own characters as I have been doing, from the idea, the sketch, the 2D illustration, to the final 3D render. I also plan to share the process I am doing for my creations, launch a course or tutorials, and participate in more challenges and contests to always test what I am learning.

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    Post a www.zpfl.netment

  • 省外过期身份证异地更换 这事儿在西安该咋办? 2019-11-18
  • 【北京捷亚泰汽贸车型报价】北京捷亚泰汽贸4S店车型价格 2019-11-08
  • 追忆峥嵘岁月,共话血脉赓续 2019-11-04
  • 汲取立志智慧 坚定理想信念 2019-10-29
  • 以机构改革为契机 推动中央和国家机关党的建设迈上新台阶 2019-10-29
  • 党的政治建设是根本性建设 2019-10-24
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  • 新华社评论员:与世界携手构建人类命运共同体 2019-09-28
  • 男子过收费站缴费工具亮眼 众网友被逗乐 2019-09-17
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